Currently I am living in Ontario, Canada and I have been making games since the age of 14. During my high school years, I spend most of my weekends going to thinnox Design Academy in learning the fundamentals of what it takes to make games and making good habits for myself in the future. After High School I went to Niagara College as I wanted to learn more about every role in the industry. I learned many of things, such as programming (c# , c++) , game design and most importantly learning to be a better 3d artist. I have worked on many group and solo projects. I have filled many of roles such as an being an 3d modeler, environment artist , fx artist and a UI Artist .I always push myself as much as I can and always learn a lot from doing it. currently I have been making games with the unity engine and have been using it for about four years now. The current software I use to 3d model is 3ds max, I been using substance painter for texturing the model and Adobe photoshop and illustrator as an illustrations and photo editing tool.
- 3D Modeling -Lighting -Uv mapping -Sculpting -Environment design